Melissa Miller, senior producer over at Bioshock 2 developer, 2K Marin, has been talking to PC Zone magazine. And to anyone speculating that the game's multiplayer is just a rubbish, last minute chuck in, she says, "Multiplayer is a big part of Bioshock 2 and it certainly wasn't something where we thought: 'Oh, let's just shove a multiplayer mode on.' We went to a lot of trouble [to ensure] that it was something that would fit properly into the Rapture universe and gameplay-wise."
Of course she'd say that, though, wouldn't she? She also talks about lead multiplayer character, Augustus Sinclair. "While Sinclair is a chief character in the multiplayer game, he doesn't actually physically show up. But his presence is very much felt because citizens of Rapture have enrolled in his 'Sinclair Solutions Home Consumer Rewards Club' - this pyramid scheme he started up in order to promise these people new cutting-edge plasmid weapon technology."
Well, it's out on 12 February, so we'll be making up our own minds about all of that soon enough. Anyone out there looking to trade Modern Warfare 2 or Gears of War 2's multiplayer for a bit of hot plasmid-on-plasmid action?
[via CVG]
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