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Halo: Reach review round-up

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Bungie's last take on the Halo franchise is nearly here, with stores around the world readying themselves for the release of Halo: Reach tomorrow. So, after months of teasing, has Bungie successfully delivered on the hype and high expectations of fans? Well, if the first batch of reviews are anything to go by, that would be a resounding "Yes":

  • 1Up: "... after seeing the perfect last shot of the campaign (in fact, it's so spot-on, that Bungie community director Brian Jarrard confirms that, unlike previous titles, there's no additional cinematic or end-scene for finishing on Legendary difficulty -- everyone sees the same last scene), and playing round after round of multiplayer, I can say that while I admire and respect every previous Halo title, Reach is the Halo that I absolutely love." - A+
  • Eurogamer: "I called it a monument at the start, and that's just it. Reach is an encore, a victory lap, a crowd-pleasing last hurrah for a series that most definitely won't end here, but will just as definitely never be the same again. Halo deserves another game this good, and Reach is a deserving tribute." - 9/10
  • IGN: "Newcomers and Halo fans alike will find plenty to love in Halo: Reach. Even if you've grown tired of the Halo formula through the years, I'd still recommend this game to you. It's just that good." - 9.5/10
  • Giant Bomb: "While I do feel that the formula has worn thin in a few spots, Reach feels like a love letter from the developer to its fans. If you're one of those fans, you should have this game." - 4/5
  • Joystiq: "There's an art to iteration. ODST could have been a clever little shimmy, but it came out a misstep. Reach brings us right back into the dance that hooked us nine years ago, introduces some cool new steps, and leaves us twirling in enchantment as Bungie graciously bows out. Just keep twirling, Spartan. " - 5/5
  • Metacritic: 93/100

Halo: Reach will be available in stores from 14 September. Time to suit up, SPARTANs!

 

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