So when's Just Cause 2 coming out? Make that 26 March 2010 for Europe and, presumably, us.
And hey, it's all bigger and better. Remember how the first game has 391 square miles of in-game world? Well, Just Cause 2 has 400 square miles of in-game world. That's an extra NINE miles of in-game footage, which is, like, an extra 4 hours of gameplay according to our very scientific methods of extrapolation.
"Just Cause 2 offers the freedom to explore and tackle the world in any way you choose", says Lee Singleton, General Manager of Square Enix London Studios. "The grapple and the parachute mechanic will change the way you play open-world games, allowing players to be in the air in seconds, tackling missions from above and using the aerial advantage. If you prefer to stay on solid ground, the choices offered by the grapple are limited only by your imagination."
As Rico Rodriguez, the Agency's most powerful weapon, players must take on the island of Panau and its military regime in order to track down Rico's former boss and mentor, Tom Sheldon, who has gone rogue with millions in Agency cash and intel. Using a unique grapple and parachute combination, there is no vertical limit as the air becomes your playground: grapple a passing plane in flight, hijack helicopters, BASE jump from the tallest buildings or mountains and leave a trail of chaos and destruction in your wake. Just Cause 2 offers players the freedom to attack missions any way they choose and, with over 100 vehicles and countless upgrades and collectibles, the choices for relentless adrenaline-fuelled action are limitless.
| Tweet |
News
RSS Feed
Atom Feed
Follow us



