With upcoming The Passing DLC in the works, Valve's Left 4 Dead 2 team is looking at tweaking this, that, and the other thing to keep the zombie holocaust running well in the meantime. Right now, that means adding Infected team bots and killing auto-spawning in Versus mode. From the team's official blog:
Bots
We are adding bots for the Infected team to help out the Infected when they are down a man or two. This will also make 1v1 Versus a bit more fun.
Auto-spawning
We've also been experimenting with a solution for auto-spawning in Versus finales. Even though it's pretty obvious from the L4D forums that EVERYONE LOVES auto-spawning in finales, we figured, what the hell-we'd just go ahead and remove auto-spawning anyway. But before we make any change to Versus we always need to see how the game is currently being played.
So how do finales currently play out? Across all finales in Left 4 Dead 2 currently, a single survivor has a 34.56% chance of escaping. That includes the Concert Finale in "Dark Carnival", which boasts close to a 50% escape rate (and yes, a fix for everyone's favorite cheese spot is coming). Remove the Concert Finale, and we see the average drop to 29.61%. With these figures in mind, when we make changes, we can measure the difference and see how much the change impacted the balance.
Valve also pointed out that this is "not a complete list [of updates] by any means", so presumably if there's some other massive bleeding hole in the game, you can expect it to get a bit of attention. Hopefully that includes the netcode.
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