DENIED! Bungie is apparently leaving dual-wielding out of Halo: Reach. Or it's not in the game yet, according to Gametrailers TV. As Geoff Keighley slyly points out, however, since dual-wielding was not a feature of Halo: Combat Evolved, and Reach is a prequel, they've simply not invented it yet. It's consistent, at least.
It's also revealed that players will be able to completely customise the appearance of their characters in both single-player and multiplayer modes. Beta's going live in May, so better get planning that all-important shoulder armour / thigh armour colour coordination.
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