Moscow, 2033. Like all good FPS's, it's the post apocalypse. People are living underground, probably in the metro tunnels because the game's called Metro. You're this guy that leaves the tunnels, and has an adventure.
So yes. Yes, it's Fallout. But in Russia, so that's different. Official word:
Developed by Ukrainian studio 4A Games, and built with the cutting edge, proprietary 4A Game Engine, Metro 2033 is set to deliver a gripping, atmospheric experience. The PC version supports NVIDIA PhysX technology to enhance the incredibly realistic worlds and provide even more immersive gameplay. Metro 2033 is scheduled for release in early 2010.
"Metro 2033 will plunge gamers into a terrifying vision of the future," said Richard Williams, vice president of global brand management, THQ. "4A Games have worked closely with Dmitry Glukhovsky to deliver a unique game world, a compelling, cinematic story and an incredible, atmospheric experience to rival anything in the category."
“Metro 2033 boasts some of the most advanced graphics and PhysX effects we’ve ever seen,” said Ujesh Desai, vice president of GPU business at NVIDIA. “From what we’ve seen so far, this will be a showcase PC gaming title for 2010!”
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